Fearmonium PS5™ (RAG INDIES)

  • SOLD OUT
Fearmonium PS5™ (RAG INDIES)

€19.99
Quantity

Sold out


Languages : English, Russian
Quantity : 999 copies
Genre : Metroidvania Horror

Fearmonium PS5™ (RAG INDIES) © 2024.
Published By Red Art Games.
All Rights Reserved.

Fearmonium PS5™ (RAG INDIES)
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  • Fearmonium PS5™ (RAG INDIES)
  • Fearmonium PS5™ (RAG INDIES)
  • Fearmonium PS5™ (RAG INDIES)
  • Fearmonium PS5™ (RAG INDIES)
  • Fearmonium PS5™ (RAG INDIES)
  • Fearmonium PS5™ (RAG INDIES)
  • Fearmonium PS5™ (RAG INDIES)
  • Fearmonium PS5™ (RAG INDIES)
  • Fearmonium PS5™ (RAG INDIES)
  • Fearmonium PS5™ (RAG INDIES)
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RAG Indies

RAG Indies is redartgames.com’s serialized range of budget PS5 titles priced at €19.99.

Each and every game released as part of the RAG Indies collection gets a 999 copies run and can only be bought physically from Red Art Games’ online store.

Copies of RAG Indies titles are individually numbered and feature a reversible cover (with or without the RAG Indies template).

AVAILABLE

Production 100%

Fearmonium is a psychedelic metroidvania where suspense intertwines with humour. Beginning the game as an unpleasant memory, you must progress and become a true phobia by breaking through all boundaries to uncover the most hidden corners of Max's mind.

The whole game will unfold in the inner world of a boy who once saw several clowns at a fair. Their images secured by support of Depression are making their way into the depths of his consciousness through the nightmare, meeting Max’s memories on their way, anxieties and bright images. Will the clowns be able to supplant all objective fears of Max and take the place of his main horror?

  • A huge map of Max’s consciousness, woven from abstract images and half-forgotten memories;
  • Classic and hand-drawn frame-by-frame animation;
  • Dynamic battles with combo attacks and a variety of unique abilities;
  • Information about the process of the formation of new phobias and the nature of human consciousness;
  • Memorable enemies, whose images reflect what Max saw in the real world;
  • The answer to the question: does a phobia always cause irreparable harm, or can its presence change life for better?
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